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CJEU rules Steam’s geo-blocking violates EU competition law; Valve fined EUR 1.6M.

In a judgement dated 27 September 2023, the General Court of the Court of Justice of the European Union (“CJEU”) has upheld the European Commission’s decision concluding that Valve, the operator of the Steam platform, along with five PC video game publishers infringed European Union competition law by engaging in unlawful geo-blocking practices.

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Background

In 2013, acting on information received from market participants, the European Commission initiated an ex officio investigation into the geographical blocking of certain PC video games on the basis of the geographical location of the user.

On 2 February 2017, the Commission initiated proceedings against Valve and five publishers, namely Bandai, Capcom, Focus Home, Koch Media and ZeniMax.

On 20 January 2021, the Commission found that Valve and the five above-mentioned publishers participated in five single and continuous infringements of Article 101 Treaty on the Functioning of the European Union (“TFEU”) and Article 53 of the European Economic Area (“EEA”) Agreement. In particular, the Commission found that Valve and the five publishers had participated in a group of anti-competitive agreements or concerted practices which were intended to restrict cross-border sales of certain PC video games that were compatible with the Steam platform, by putting in place territorial control functionalities during different periods between 2010 and 2015, in particular the Baltic countries and certain countries in central and Eastern Europe.

Key Findings

  • Objective of Geo-Blocking: The General Court found that the geo-blocking measures were not aimed at protecting copyright but rather at eliminating parallel imports of PC video games. This served to safeguard the high royalty amounts collected by publishers and the profit margins of Valve. In essence, it prevented games, available at lower prices in some countries, from being purchased in regions where prices were significantly higher.
  • EU Competition Law and Copyright: The General Court addressed the relationship between EU competition law and copyright, emphasizing that copyright protection primarily aims to ensure the right holders’ commercial exploitation of their content through licensing and remuneration. It does not grant them the right to demand the highest possible remuneration or create artificial price differences between national markets. Such partitioning and the resulting artificial price differences are incompatible with the completion of the internal market.
  • Harmful to Competition: The General Court rejected Valve’s attempts to challenge the characterization of the collusive conduct as harmful to competition. Valve’s claims of pro-competitive effects of the geo-blocking measures were dismissed.

In the end, the General Court dismissed Valve’s action and confirmed the EU Commission decision to fine Valve.

Conclusion

This case serves as a significant precedent in addressing anti-competitive behaviour in the digital entertainment industry and underscores the EU’s commitment to fostering a competitive and unified market for consumers and businesses alike. The CJEU’s decision to uphold the Commission’s findings against Valve and the five video game publishers highlights the importance of fair competition and access to digital content within the European Union.

Full judgement (Case T-172/21) here : https://curia.europa.eu/juris/document/document.jsf;jsessionid=93B210A75D93737B6CDD01D294183133?text=&docid=277867&pageIndex=0&doclang=en&mode=req&dir=&occ=first&part=1&cid=1885424

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Author

  • CJEU rules Steam's geo-blocking violates EU competition law; Valve fined EUR 1.6M.

    Patrick Pithon is a Swiss attorney-at-law working as an associate in the Arbitration and Sports department of the Geneva office. His practice focuses on international commercial and sports arbitration, as well as domestic and cross-border litigation. Patrick Pithon holds a law degree from the University of Lausanne (summa cum laude). During his studies, he represented the University of Lausanne in the 25th Annual Willem C. Vis International Commercial Arbitration Moot Competition held in Vienna, where his team finished second amongst nearly 400 universities. Patrick Pithon initially served as a law clerk of the District Court of Yverdon-les-Bains. He then joined a boutique law firm in Lausanne as a junior associate before working in the International Cooperation team of the Enforcement Division of the Swiss Financial Market Supervisory Authority (FINMA). Prior to joining Bonnard Lawson, he worked in the Litigation and Arbitration department of a prestigious law firm based in Geneva. Patrick Pithon was subsequently admitted to the bar in 2022, ranked first of his class. Alongside his practice, Patrick Pithon acts as the Legal Coordinator of the Swiss Esports Federation as well as an arbitrator in the Willem C. Vis International Commercial Arbitration Moot Competition since 2020. Patrick Pithon works in both French and English. He also has good working knowledge of German. View all posts