Employees in the Quality Assurance (QA) department of Blizzard in Albany, New York, and Austin, Texas, have officially voted to ratify a union contract at Microsoft.1...
Introduction The Court of Appeal’s decision in R v Lakeman[1] marks a significant development in criminal law as it confronts the realities of digital economies. This...
The GDC Festival of Gaming, previously known as the Game Developers Conference, has recently published its 2026 State Of The Game Industry Report. The report was...
In a decision that reshapes the European regulatory landscape for video game monetization, Austria's highest court ruled that FIFA Ultimate Team packs do not constitute gambling...
The Italian Competition Authority (AGCM) announced that it has launched two investigations into Activision Blizzard for ‘misleading and aggressive practices’.1 The authority’s investigations concern the video...
The rapid global expansion of online competitive gaming has created a massive ecosystem where millions of followers and participants interact daily. This surge in engagement has...
France may be on the verge of a significant shift in how esports is regulated. On 18 November 2025, a new bill was introduced before the...
In December 2025, Netflix announced that they are partnering with FIFA (Fédération Internationale de Football Association) for a 2026 World Cup game, expected to launch in...
The gaming and esports industries have long been defined by layoffs and job instability. Recent developments are only accelerating these issues in an already volatile industry....
Introduction Over the past decade, the monetisation of cheating in online video games has evolved into a transnational industry. Cheat developers now operate commercial enterprises, offering...