Player Legal Toolkit
Introducing the Comprehensive Professional Esports Player Contract: A New Addition to Our Player Toolkit
Table of Contents
Introduction
The esports industry has matured dramatically over the past decade, with player contracts evolving from simple sponsorship agreements to complex employment documents that can span multiple years and millions of dollars. Yet despite this growth, many players, particularly those entering the professional scene for the first time, find themselves navigating contracts without adequate legal protection or understanding of their rights.
Today, Esports Legal News is proud to introduce a comprehensive Professional Esports Player Contract template as the latest addition to our Player Legal Toolkit. This document represents months of research, drawing from established sports law frameworks, EU employment standards, and best practices from leading esports organizations worldwide.
What makes this contract unique is its careful balance: robust enough to meet the needs of tier-one organizations, yet clear and accessible enough for emerging players to understand what they are signing. Most importantly, it includes critical protections that many standard esports contracts overlook, including proper arbitration provisions with jurisdiction-specific carve-outs.
Why Another Contract Template?
The esports contract landscape is fragmented. Organizations often use templates adapted from traditional sports, which may not account for the unique aspects of competitive gaming, streaming rights, personal sponsorships, content creation, and the digital nature of the profession. Meanwhile, players frequently sign contracts without fully understanding provisions that could significantly impact their careers.
We have seen the consequences:
- Players locked into unfavorable revenue-sharing arrangements for their personal streams
- Unclear transfer provisions that prevent players from pursuing better opportunities
- Arbitration clauses that may be unenforceable in certain jurisdictions, creating legal uncertainty
- Insufficient health and medical coverage for esports-related injuries
- Vague termination provisions that leave players vulnerable to sudden contract cancellations
Our template addresses these issues head-on by synthesizing two proven frameworks, i.e the sports and the esports worlds.
Key Features: Built for the Modern Esports Ecosystem
1. Comprehensive Scope and Flexibility
The contract covers all essential aspects of a professional esports relationship:
- Competition obligations: Training requirements, match participation, tournament schedules
- Content creation: Clear provisions for streaming, social media, and personal content
- Sponsorship management: Delineation between team and personal sponsorships
- Revenue distribution: Transparent formulas for prize money, bonuses, and salary structures
- Image rights: Balanced approach to organizational use of player likeness with opt-out provisions
Unlike many esports contracts that focus narrowly on competitive performance, this template recognizes that modern players are multi-faceted professionals: athletes, content creators, and brand ambassadors simultaneously.
2. Employment Protections Adapted from Traditional Sports
Drawing from some football agreements, the template includes protections that are standard in traditional sports but often missing from esports contracts:
- Health and medical coverage: Requirements for work-injury insurance, healthcare access, and treatment for competition-related injuries
- Holiday and sick leave: Mandated vacation time (with 12% holiday allowance) and sick pay provisions
- Pension contributions: Retirement planning considerations for career sustainability
- Proper notice periods: Clear timelines for contract changes, terminations, and roster moves
- Equipment provisions: Specifications for what organizations must provide versus what players retain
These provisions acknowledge that esports, despite its digital nature, is still a physically and mentally demanding profession that requires proper employment standards.
3. Transfer and Mobility Rights
One of the most contentious areas in esports contracts involves player transfers. Our template provides:
- Mutual consent requirements: Players cannot be traded without their approval
- Loan provisions: Framework for temporary assignments to other teams
- Transfer fee transparency: Clear documentation of any compensation involved in moves
- Right of first refusal (optional): Balanced approach when contracts expire
These provisions draw inspiration from FIFA’s Regulations on the Status and Transfer of Players, adapted for the esports context. Players deserve to have agency over their careers, while organizations deserve protection for their investment in player development.
4. Intellectual Property and Content Rights
The contract provides clear separation between:
- Team content: Materials created during organization activities (owned by organization)
- Personal content: Player-created content on personal platforms (owned by player)
- Joint content: Collaborative materials with shared ownership
Critically, the template preserves players’ rights to 100% of revenue from personal streaming, content creation, and non-conflicting personal sponsorships, a provision that recognizes the importance of building individual brands in the esports ecosystem.
5. Integrity and Conduct Provisions
The contract includes comprehensive provisions addressing:
- Anti-doping compliance: Alignment with esports anti-doping policies
- Match-fixing prohibitions: Absolute bans with whistleblower protections
- Betting restrictions: Clear rules preventing players from betting on their own matches
- Code of conduct: Professional behavior standards with due process for violations
These provisions protect both the integrity of competition and the reputation of individual players and organizations.
The Arbitration Question: Why Jurisdiction Matters
Perhaps the most significant innovation in this contract template is Article 16: Dispute Resolution and Arbitration. This section deserves special attention because it addresses a critical problem that many esports contracts ignore.
The Challenge
Arbitration clauses are common in professional sports contracts. They provide a private, streamlined alternative to court litigation, potentially saving time and money for both parties. Many esports organizations have simply copied arbitration provisions from traditional sports contracts without considering a crucial legal reality: employment arbitration is restricted or prohibited in many jurisdictions.
In California, for example, recent legislation and court decisions have significantly limited the enforceability of mandatory arbitration agreements in employment contracts. Similarly, many EU member states have laws protecting workers’ rights to access courts and labor tribunals for employment disputes. The UK has its own restrictions through employment law and common law principles.
What happens when a player in California signs a contract with a mandatory arbitration clause? The clause may be unenforceable, creating legal uncertainty for both parties. If a dispute arises, neither party knows which forum will ultimately hear the case—arbitration or court—until a court rules on the enforceability of the arbitration provision itself. This uncertainty can be costly and time-consuming.
Our Solution: Smart Carve-Outs
Section 16.4 of our template, titled “Employment Arbitration Exemption”, provides a comprehensive solution. The contract includes full arbitration provisions (using established rules from institutions i.e. the IGET) but explicitly carves out jurisdictions where employment arbitration is non-arbitrable.
The key provision states:
“The arbitration provisions in Section 16.3 shall not apply to Disputes arising in or governed by the laws of any jurisdiction where mandatory arbitration of employment disputes is prohibited, restricted, or unenforceable under applicable law.”
When arbitration is unavailable, the contract automatically provides an alternative: access to courts or labor tribunals of competent jurisdiction, as required by applicable law.
Why This Matters for Players
This approach provides several critical benefits:
- Legal certainty: Both parties know from the start how disputes will be resolved based on applicable jurisdiction
- Player protection: Players in jurisdictions with strong labor protections retain access to courts and tribunals
- Organizational compliance: Organizations avoid the risk of having unenforceable arbitration clauses
- Flexibility: The contract works across multiple jurisdictions without requiring separate versions
- Informed consent: Players receive clear notice about dispute resolution rights in their jurisdiction
The template also includes a comprehensive “Player Rights Notice” that explicitly informs players of their arbitration rights and limitations, ensuring true informed consent.
Three-Tiered Dispute Resolution
Beyond arbitration, the contract provides a full dispute resolution framework:
- Good faith negotiation (30 days): Direct discussions between representatives
- Mediation: Facilitated resolution before formal proceedings
- Arbitration or litigation: Depending on jurisdiction and dispute type
- Interim relief: Court access for urgent matters requiring immediate action
This tiered approach encourages resolution at the earliest possible stage while preserving formal remedies when necessary.
Additional Player Protections
Termination Rights: Just Cause and Sporting Just Cause
The contract incorporates the FIFA concepts of “Just Cause” and “Sporting Just Cause” for termination, adapted to esports. This provides players with clear grounds to exit contracts when:
- The organization fails to pay compensation
- Working conditions become unsafe or abusive
- The player is prevented from competing without valid sporting reasons (Sporting Just Cause)
- Material breaches occur and remain uncured
These provisions prevent players from being trapped in situations where organizations fail to meet their obligations or where a player’s career development is being hindered without just cause.
Financial Transparency
The contract requires:
- Clear payment schedules and methods
- Transparent prize money accounting and distribution timelines
- Detailed breakdowns of bonuses and performance incentives
- Written documentation of all taxable benefits
- Prohibition on hidden compensation or side agreements
Players deserve to know exactly what they’re earning and when they’ll be paid.
Data Protection and Privacy
Article 14 provides GDPR-compliant data protection provisions, ensuring that players’ personal information is:
- Processed lawfully and transparently
- Used only for specified purposes
- Kept secure and confidential
- Retained only as long as necessary
- Subject to player rights to access and correction
In an era where player data—from performance statistics to personal information—is increasingly valuable, these protections are essential.
Minor Player Protections
For players under 18, the contract includes:
- Mandatory parental/guardian consent: Written approval required for validity
- Limited contract duration: Maximum three-year terms for minors
- Additional safeguards: Enhanced notice provisions and protections
These provisions recognize the vulnerability of younger players entering professional esports.
How to Use This Template: Guidance for Players
While we’re making this comprehensive template available as part of our Player Toolkit, it’s essential to understand that no template can substitute for personalized legal advice. Here’s how to approach using this document:
1. Understand the Framework
Read through the entire contract, yes, all 20 articles, even before you are in active negotiations. Understanding the framework helps you recognize what’s standard, what’s favorable, and what might be concerning in any offer you receive.
2. Identify Jurisdiction-Specific Issues
Determine which jurisdiction’s laws will govern your contract. If you’re based in California, the EU, or another jurisdiction with strong employment protections, pay special attention to the arbitration provisions and ensure the carve-outs are properly included.
3. Negotiate Key Terms
Every bracketed item in the template, from salary amounts to contract duration to revenue splits, is negotiable. Use the template’s provisions as a baseline for negotiations, understanding what constitutes standard practice versus what’s exceptional.
4. Customize for Your Situation
Not every provision will be relevant to every player. A player signing with a tier-one organization competing in franchised leagues will have different needs than a player joining an emerging team in open qualifiers. Customize accordingly.
5. Seek Legal Review
Before signing any professional contract, consult with a lawyer experienced in esports or sports law in your jurisdiction. This is especially critical for:
- Contracts exceeding one year in duration
- Contracts with significant financial commitments
- Contracts involving international competition or multiple jurisdictions
- Contracts if you’re under 18
Consider this template a starting point for informed negotiation, not a substitute for legal representation.
For Organizations: Building Trust Through Fair Contracts
While this article focuses on player protection, organizations also benefit from clear, comprehensive contracts that:
- Reduce dispute risk: Clear terms mean fewer misunderstandings and legal conflicts
- Improve player retention: Fair treatment and transparency build loyalty
- Enhance reputation: Organizations known for player-friendly contracts attract top talent
- Ensure compliance: Built-in compliance with employment laws across jurisdictions
- Provide legal certainty: Enforceable provisions that will stand up in disputes
The most successful esports organizations recognize that player welfare and organizational success are not competing interests, they qre complementary. Happy, fairly-treated players perform better and represent organizations more positively.
The Bigger Picture: Professionalizing Esports
This contract template is part of a broader movement toward professionalizing esports. As the industry grows, with the global esports market expected to surpass USD 1.8 billion in 2025, the gap between our industry standards and those of traditional professional sports must close.
Professional athletes in traditional sports benefit from:
- Players’ associations and unions that negotiate collective bargaining agreements
- Standardized contracts with minimum terms
- Grievance procedures and neutral arbitration
- Pension and healthcare benefits
- Career transition support
Most esports players have none of these protections. They negotiate individually, often without legal representation, against organizations with sophisticated legal teams. This power imbalance creates risks for players and instability for the industry.
By providing players with access to well-drafted contract templates and education about their rights, we can begin to level the playing field. Informed players make better decisions, negotiate fairer terms, and build more sustainable careers.
Looking Ahead: Evolving Standards
This contract template represents current best practices, but esports contract law continues to evolve rapidly. We anticipate several developments in the coming years:
1. Standardization Efforts
We may see league-specific standard player agreements, similar to those used in professional sports leagues. Organizations like the Esports Integrity Commission (ESIC) and game publishers may develop model contracts for their ecosystems.
2. Collective Bargaining
As player associations gain strength, we may see the emergence of collective bargaining agreements that establish industry-wide minimum standards for contracts, compensation, and working conditions.
3. Regulatory Intervention
Governments may begin regulating esports contracts more directly, particularly around issues like:
- Minimum age requirements
- Maximum contract durations
- Mandatory benefits and protections
- Revenue sharing requirements
4. International Harmonization
As esports becomes increasingly global, we’ll need mechanisms to harmonize contract standards across jurisdictions, addressing challenges like:
- Cross-border transfers and work authorization
- Multi-jurisdictional dispute resolution
- Tax treatment of international competition
- Recognition of player rights across borders
Call to Action: Know Your Rights
For players reading this article, here’s our key message: you have rights, and you should understand them before signing any contract.
Don’t let anyone pressure you into signing immediately. Take time to:
- Read the entire contract carefully
- Ask questions about anything you don’t understand
- Consult with a lawyer, agent, or trusted advisor
- Compare the offered terms against industry standards
- Negotiate terms that don’t work for you
- Walk away from contracts that are fundamentally unfair
Remember: your signature on a contract is legally binding. Once signed, you’re committed to those terms for the duration of the agreement. Make sure you’re comfortable with what you’re agreeing to.
Accessing the Template
The Comprehensive Professional Esports Player Contract is now available as part of the Esports Legal News Player Toolkit. You can copy the template from below and customize it for your needs.
Important disclaimer: This template is provided for informational and educational purposes only and does not constitute legal advice. Every contract should be reviewed by qualified legal counsel before execution. Esports Legal News and the template authors assume no liability for any use or misuse of this template.
Join the Conversation
We want to hear from the community:
- Players: Have you encountered contract provisions that concerned you? What protections matter most?
- Organizations: What challenges do you face in drafting fair, enforceable contracts?
- Lawyers: What jurisdiction-specific issues should we address in future updates?
- Industry leaders: How can we work toward standardization and player protection?
Share your thoughts, experiences, and questions in the comments or reach out to us directly using our contact form. Your input helps us improve these resources and advocate for better industry standards.
Conclusion
The esports industry stands at a crossroads. We can continue with fragmented, often inadequate contract practices that leave players vulnerable and create legal uncertainty. Or we can embrace professionalization, establishing clear standards, protecting player rights, and building a sustainable ecosystem for competitive gaming.
This contract template is a tool toward that second path. It won’t solve every problem in esports contracting, but it provides a solid foundation for fair, legally sound player-organization relationships.
As N0tail, one of esports’ most successful players with over USD 7 million in career earnings, might tell you: professional success in esports isn’t just about mechanical skill and game knowledge. It’s also about understanding the business side, protecting your rights, and making informed decisions about your career.
With the right contract in place, players can focus on what they do best, competing at the highest level, knowing that their legal and financial interests are protected.
Welcome to the next evolution of esports contracts. Let’s build a better, fairer industry together.
PROFESSIONAL ESPORTS PLAYER AGREEMENT
AGREEMENT DATE: [Date]
BETWEEN:
THE ORGANIZATION:
Name: [Organization/Team Name] ("Organization" or "Team")
Registered Address: [Full Address]
Registration Number: [Company/VAT Number]
Represented by: [Name and Title of Authorized Representative]
Email: [Contact Email]
Phone: [Contact Number]
AND
THE PLAYER:
Name: [Player Full Legal Name] ("Player")
In-Game Name/Alias: [IGN/Gamertag]
Address: [Full Address]
Date of Birth: [DOB]
Nationality: [Country]
Email: [Contact Email]
Phone: [Contact Number]
PARENT/GUARDIAN CONSENT (Required if Player is under 18):
Name: [Parent/Guardian Name]
Relationship: [Parent/Guardian]
Signature Required: Yes / No
RECITALS
WHEREAS, the Organization operates a professional esports team competing in [Game Title(s)] at the highest competitive level;
WHEREAS, the Player is a skilled professional esports athlete who wishes to compete for the Organization;
WHEREAS, both parties wish to establish a professional relationship under the terms and conditions set forth herein;
NOW, THEREFORE, in consideration of the mutual covenants and agreements contained herein, the parties agree as follows:
ARTICLE 1: TERM AND COMMENCEMENT
1.1 Contract Period
This Agreement shall commence on [Start Date] and continue until [End Date] (the "Term"), unless terminated earlier in accordance with the provisions of this Agreement.
Commentary: For players under 18 years of age, the maximum contract term shall not exceed three (3) years. For all other players, the maximum contract term shall not exceed five (5) years.
1.2 Minimum Duration
This Agreement must remain in force until at least the completion of the current competitive season for [League/Tournament Name] ending on [Season End Date].
1.3 Automatic Termination
This Agreement shall automatically terminate at the end of the Term without further notice required from either party, subject to the renewal provisions in Article 2.
ARTICLE 2: RENEWAL AND EXTENSION
2.1 Renewal Option
Unless either party provides written notice of non-renewal at least [30/60/90] days prior to the expiration date, this Agreement shall automatically renew for successive periods of [Duration] under the same terms and conditions.
2.2 Renegotiation
The parties may mutually agree in writing to renegotiate the terms of this Agreement at any time during the Term.
ARTICLE 3: ROLE AND GAME TITLE
3.1 Primary Game
The Player is engaged to compete professionally in [Primary Game Title] in the role/position of [Role/Position] (e.g., Mid Laner, AWPer, Jungler, Support).
3.2 Additional Games
The Player may be required to compete in the following additional titles as determined by the Organization:
[Additional Game 1]
[Additional Game 2]
3.3 Competitive Level
The Player shall compete at the [Professional/Semi-Professional] level in the following leagues, tournaments, and competitions:
[Primary League/Circuit]
[Secondary Competitions]
Other tournaments and qualifiers as determined by the Organization
ARTICLE 4: PLAYER DUTIES AND OBLIGATIONS
4.1 Training and Practice
The Player shall:
a) Participate in all scheduled team training sessions, scrimmages, and practice activities as directed by the Organization's coaching staff;
b) Dedicate approximately [Number] hours per week to team-related activities, including but not limited to training, practice, matches, and team meetings;
c) Maintain peak competitive performance and continuously work to improve their skills and game knowledge;
d) Attend all team meetings, strategy sessions, and video review sessions;
e) The specific practice schedule shall be flexible according to the competitive season and tournament schedule.
4.2 Competition Participation
The Player shall:
a) Participate in all official matches, tournaments, qualifiers, and competitions for which they are selected by the Organization;
b) Play to the best of their ability in all competitive matches;
c) Compete for any roster (main team, academy team, or substitute roster) to which they are assigned by the Organization;
d) The Organization reserves the right to substitute the Player or make roster changes at its discretion for competitive or disciplinary reasons.
4.3 Availability and Attendance
The Player shall:
a) Be available for all scheduled Organization activities, including but not limited to matches, practices, promotional events, sponsor appearances, and media obligations;
b) Provide at least seven (7) days advance written notice if unable to attend any scheduled activity, except in cases of emergency or illness;
c) Immediately notify the Organization's management or coaching staff of any absence due to illness, emergency, or other unforeseen circumstances.
4.4 Health and Fitness
The Player shall:
a) Maintain adequate physical and mental health to perform their duties;
b) Maintain a healthy lifestyle conducive to professional competition, including adequate sleep, nutrition, and exercise;
c) Refrain from activities that could negatively impact performance or health;
d) Submit to health examinations by medical professionals appointed by the Organization, with all expenses covered by the Organization (minus amounts covered by public health insurance or the Player's personal health insurance);
e) Undergo any necessary medical treatment recommended by the Organization's medical staff, provided such treatment is reasonable and appropriate. The Player may refuse treatment if they obtain a medical opinion from their personal physician stating that the recommended treatment is inappropriate.
4.5 Equipment and Systems
The Player shall:
a) Use and maintain all equipment provided by the Organization in good condition;
b) Maintain stable internet connectivity and appropriate gaming equipment for all online activities;
c) Keep all accounts, including game accounts and communication platforms, secure and in good standing;
d) Return all Organization-provided equipment upon termination of this Agreement.
4.6 Team Representation and Branding
The Player shall:
a) Use the Organization's official team tag, name, and branding in all competitive matches and public appearances;
b) Wear official team apparel and display team branding during all matches, tournaments, travel to and from events, press conferences, and media appearances;
c) Not wear or display apparel, equipment, or branding from companies that compete with or conflict with the Organization's sponsors without prior written consent;
d) Promote and properly represent the Organization's sponsors during events and livestreams as reasonably requested.
4.7 Code of Conduct
The Player shall:
a) Conduct themselves professionally and ethically at all times;
b) Maintain a positive public image and refrain from any conduct that could damage the reputation of the Player, the Organization, or its sponsors;
c) Not engage in toxic behavior, including but not limited to harassment, discrimination, racism, sexism, bullying, or hate speech;
d) Not engage in cheating, hacking, exploiting, match-fixing, betting violations, or any other conduct prohibited by applicable game developer rules, tournament rules, or league regulations;
e) Comply with all rules, regulations, and codes of conduct established by:
The Organization
Game developers/publishers
Tournament organizers and leagues
Relevant esports governing bodies
f) Not make public statements that disparage or harm the Organization, its sponsors, teammates, staff, or other players without prior written approval from the Organization.
4.8 Exclusivity
The Player shall:
a) Not compete for, contract with, or represent any other esports organization in [Game Title] during the Term without prior written consent from the Organization;
b) Not participate in any tournaments, leagues, or competitive events in [Game Title] except those authorized by the Organization;
c) Obtain written approval from the Organization at least seven (7) days in advance before participating in any competitive event not organized by the Organization.
4.9 Social Media and Content Creation
The Player shall:
a) Maintain active and professional social media accounts;
b) Promote the Organization and its sponsors through social media as reasonably requested;
c) Not post content that conflicts with the Organization's image, values, or sponsor relationships;
d) Provide content for the Organization's official channels as reasonably requested (e.g., interviews, player profiles, promotional videos).
4.10 Streaming and Personal Content
The Player shall:
a) Stream or create content for a minimum of [Number] hours per [week/month], or as otherwise agreed in writing;
b) Use the Organization's team tag and branding during all streams and content creation;
c) Display Organization and sponsor logos/overlays during streams as provided by the Organization;
d) Notify the Organization of streaming schedule and platform;
e) Refrain from streaming or creating content that conflicts with team practice schedules or competitive obligations.
4.11 Anti-Doping
The Player shall:
a) Comply with all anti-doping rules and regulations established by relevant esports organizations, tournament organizers, and governing bodies;
b) Submit to drug testing as required by tournament organizers, leagues, or the Organization;
c) Not use any prohibited substances as defined by the World Anti-Doping Agency (WADA) and Esports Integrity Commission (ESIC) or applicable esports anti-doping policies;
d) The Organization shall provide annual education and information regarding prohibited substances and anti-doping policies.
4.12 Match-Fixing and Betting Prohibition
The Player shall:
a) Not participate, directly or indirectly, in match-fixing, collusion, or any activity designed to manipulate competitive results or in-game events;
b) Not bet or wager, directly or indirectly, on any matches or tournaments in which the Player participates or any matches involving the Organization's team;
c) Not participate in betting or gambling related to [Game Title] competitive matches as prohibited by league rules;
d) Immediately report to the Organization and relevant authorities any knowledge or suspicion of match-fixing, collusion, betting violations, or other integrity concerns via [designated email/integrity officer];
e) Violations of this section shall result in immediate termination and may result in legal action and reporting to relevant authorities.
4.13 Confidentiality
The Player shall:
a) Maintain strict confidentiality regarding the Organization's strategies, tactics, training methods, scrim results, internal communications, business information, and trade secrets;
b) Not disclose, share, or leak any confidential information to third parties, including other players, teams, media, or the public;
c) This confidentiality obligation shall survive the termination of this Agreement for a period of [1-2] years.
4.14 Other Employment and Activities
The Player may undertake other employment, business activities, or educational pursuits, provided that such activities:
a) Do not conflict with or interfere with the Player's obligations under this Agreement;
b) Do not involve competing for another esports organization in [Game Title];
c) Do not violate any exclusivity or non-compete obligations herein;
d) Allow the Player to fulfill all training, competition, and promotional obligations.
ARTICLE 5: ORGANIZATION OBLIGATIONS
5.1 Competition Support
The Organization shall:
a) Enter the Player into appropriate competitive leagues, tournaments, and qualifiers;
b) Provide coaching, analysis, and support staff to assist the Player's competitive development;
c) Provide necessary infrastructure for training and competition, including practice facilities where applicable;
d) Register and maintain the Player's accounts and eligibility for all relevant competitions.
5.2 Equipment
The Organization shall:
a) Provide the Player with necessary gaming equipment, peripherals, and apparel for competitive use, including but not limited to:
Gaming PC/Console (if required)
Monitor(s)
Keyboard, mouse, headset, and other peripherals
Team jersey and apparel
Other equipment as needed
b) The equipment provided remains the property of the Organization unless otherwise specified in writing;
c) The Player shall return all equipment in good condition upon termination of this Agreement, normal wear and tear excepted.
5.3 Travel and Accommodation
The Organization shall:
a) Cover all reasonable travel expenses for the Player to attend team-related activities, including:
Transportation to and from tournaments and events
Accommodation during tournaments and team events
Meals and per diem as specified in writing
b) Make reasonable travel arrangements with adequate notice;
c) Provide travel insurance for all team-related travel.
5.4 Health and Medical
The Organization shall:
a) Provide access to medical care, physical therapy, and mental health support for injuries or health issues related to the Player's professional activities;
b) Cover reasonable medical expenses for esports-related injuries or health conditions (minus amounts covered by public health insurance or the Player's personal insurance);
c) Maintain legally required workers' compensation or equivalent insurance covering the Player;
d) Insurance Policy Number: [Insert Policy Number]
e) Provide the Player with a copy of applicable insurance policies.
5.5 Immigration and Work Authorization
The Organization shall:
a) Provide reasonable assistance with obtaining necessary visas, work permits, and travel documents for international competitions;
b) Cover costs associated with obtaining esports-related visas and work authorization;
c) Ensure compliance with all applicable immigration laws.
5.6 Education and Information
The Organization shall:
a) Provide the Player with copies of all applicable rules, regulations, and policies;
b) Provide annual anti-doping education and information on prohibited substances;
c) Inform the Player of any rule changes or new policies in a timely manner.
5.7 Payment Processing
The Organization shall:
a) Process all payments to the Player in accordance with Article 6;
b) Provide clear accounting of all compensation, bonuses, and deductions;
c) Comply with all applicable tax laws and withholding requirements.
ARTICLE 6: COMPENSATION AND BENEFITS
6.1 Base Salary
The Organization shall pay the Player a base salary of [Amount] [Currency] per [month/year] (the "Base Salary"), payable in [monthly/bi-weekly] installments.
Minimum Salary: The Base Salary shall not be less than [Minimum Amount] per month gross, including any applicable pension contributions.
Payment Schedule: Salary shall be paid on the [day] of each month via [payment method] to the Player's designated account.
6.2 Performance Bonuses
The Player shall be eligible for the following performance-based bonuses:
a) Tournament Performance:
1st Place in Major Tournament: [Amount]
2nd Place in Major Tournament: [Amount]
Top 4 in Major Tournament: [Amount]
b) League Performance:
Playoff Qualification: [Amount]
Championship Win: [Amount]
Championship Runner-Up: [Amount]
c) Individual Performance:
MVP/Individual Awards: [Amount]
All-Star Selection: [Amount]
d) Other bonuses: [Specify any other bonus structure]
6.3 Prize Money Distribution
Tournament and competition prize money shall be distributed as follows:
a) The Organization shall retain [20%] of all tournament winnings as a management and operational fee;
b) The remaining [80%] shall be distributed among the competing players according to [equal split/performance-based split/other formula];
c) All prize money distributions shall be made within [30/60/90] days of the Organization receiving the funds from the tournament organizer;
d) The Organization shall provide transparent accounting of all prize money received and distributed.
6.4 Revenue from Personal Activities
The Player shall retain one hundred percent (100%) of all revenue derived from:
a) Personal streaming on the Player's own channels;
b) Personal sponsorships and endorsements that do not conflict with Organization sponsors;
c) Personal content creation and social media;
d) Personal appearances and activities not organized by the Organization;
e) The Player must ensure that personal activities do not use Organization branding without permission and do not conflict with Organization sponsor agreements.
6.5 Organization Sponsor Revenue
The Organization shall retain one hundred percent (100%) of revenue from:
a) Team-wide sponsorship agreements;
b) Organization-produced content featuring the team;
c) Organization merchandise sales;
d) Organization marketing and promotional activities;
e) However, the Organization may at its discretion share a portion of sponsor revenue with players through bonuses or other compensation structures.
6.6 Benefits and Allowances
Health Insurance: [Details of health insurance coverage, if provided]
Retirement/Pension: The Organization shall contribute [X%] of Base Salary to a pension or retirement fund, as required by law. [Details]
Holiday/Vacation Allowance: The Player shall be entitled to a holiday allowance of 12% of gross salary, paid concurrently with salary, to be held in accordance with applicable law for later disbursement during approved vacation periods.
Vacation Period: The Player is entitled to [Number] days of paid vacation per year, to be taken during the off-season in consultation with the Organization, and not during active competitive seasons or when the Organization is participating in major tournaments.
Other Benefits: [Specify any other benefits such as housing stipend, meal allowance, gym membership, etc.]
6.7 Free Benefits (Taxable)
The Organization shall provide the following benefits to the Player:
Benefit TypeDescriptionTaxable Value (Annual)Team Housing[Details][Amount]Company Vehicle[Details][Amount]Mobile Phone/Plan[Details][Amount]Other[Details][Amount]
All taxable benefits shall be reported and taxed in accordance with applicable tax law.
6.8 Tax Compliance
a) All compensation shall be paid in accordance with applicable tax laws;
b) The Organization shall withhold applicable income tax, social security contributions, and other required deductions;
c) The Organization shall provide the Player with necessary tax documentation (W-2, 1099, equivalent forms);
d) The Player is responsible for understanding and complying with their personal tax obligations.
6.9 Salary During Illness or Injury
The Player shall continue to receive Base Salary during periods of illness or injury that prevent the Player from performing their duties, subject to the following:
a) The Organization may require medical documentation for absences exceeding [3-5] days;
b) Long-term disability provisions: [Specify terms for extended illness/injury]
ARTICLE 7: INTELLECTUAL PROPERTY AND IMAGE RIGHTS
7.1 Organization Use of Player Image
The Player grants the Organization a non-exclusive, royalty-free license to use the Player's:
a) Name, in-game name, nickname, and alias;
b) Image, likeness, voice, and biographical information;
c) Game footage and competitive performances;
d) Content created as part of Organization activities;
For the following purposes during the Term and for [1] year after termination:
Promotional and marketing materials
Social media and website content
Sponsor activations and advertisements
Merchandise (with appropriate revenue sharing as specified)
Broadcast and streaming content
7.2 Limitations on Image Rights
The Organization's use of Player image rights is subject to the following limitations:
a) The Organization shall not use the Player's image in ways that:
Violate the Player's reasonable ethical, moral, or religious values
Associate the Player with products or services the Player finds objectionable (e.g., gambling, alcohol, tobacco, adult content) without consent
Depict the Player in private or personal settings without consent
Falsely endorse products or services
b) The Player may opt out of specific sponsor activations or promotional uses if the Player has legitimate objections, provided that:
The Player provides written notice with reasonable explanation
The objection is reasonable and not made in bad faith
The Player's refusal does not materially harm the Organization's sponsor relationships
7.3 Personal Sponsorships
a) The Player may secure personal sponsorships and endorsements, subject to the following:
Personal sponsors must not directly compete with or conflict with the Organization's existing sponsors
The Player must disclose all personal sponsorship opportunities to the Organization in writing
The Organization has the right to reasonably approve or deny personal sponsorships (approval not to be unreasonably withheld)
The Player must provide [7-14] days advance notice before entering into personal sponsorship agreements
b) List of Organization Sponsor Categories (Player may not secure conflicting sponsors):
[Sponsor Category 1]
[Sponsor Category 2]
[Sponsor Category 3]
7.4 Content Ownership
a) Content created by the Player during the performance of Organization duties (e.g., team videos, interviews, promotional content) shall be owned by the Organization;
b) Content created by the Player independently on personal platforms shall be owned by the Player;
c) Joint content created in collaboration shall be jointly owned, with usage rights to be determined in good faith.
7.5 Trademark Rights
The Player acknowledges that all Organization trademarks, logos, team names, and branding are the exclusive property of the Organization. The Player's use of such marks is limited to the Term and in accordance with this Agreement.
ARTICLE 8: TRANSFER AND LOAN PROVISIONS
8.1 Transfer Rights
a) The Player and Organization may mutually agree in writing to transfer the Player's contract to another esports organization;
b) Any transfer must comply with applicable league rules, game publisher regulations, and relevant esports governing body rules;
c) The Player has the right to approve or reject any proposed transfer;
d) Transfer terms, including any transfer fee or compensation, shall be negotiated in good faith between all parties.
8.2 Loan Arrangements
a) The Player and Organization may mutually agree to loan the Player to another organization for a specified period;
b) During a loan period:
This Agreement remains in force
The Player competes for the borrowing organization
Compensation and obligations may be modified by written loan agreement
The Player shall return to the Organization at the end of the loan period
c) All loan arrangements must be documented in a written loan agreement signed by all parties.
8.3 Right of First Refusal (Optional)
[If applicable] Upon expiration of this Agreement, the Organization shall have a right of first refusal to match any offer the Player receives from another organization, exercisable within [7-14] days of receiving written notice of the competing offer.
ARTICLE 9: RELEASE FOR NATIONAL TEAMS
9.1 National Team Participation
This Agreement does not prevent the Player from:
a) Accepting selection to represent their national team in esports competitions;
b) Participating in national team training camps, practice, and competitions;
c) The Player shall provide reasonable advance notice to the Organization of national team obligations.
9.2 Organization Support
The Organization shall:
a) Release the Player for national team duties in accordance with applicable federation rules;
b) Continue to pay Base Salary during national team competition periods (unless otherwise specified);
c) Support the Player's participation in national team activities.
ARTICLE 10: DISCIPLINARY MEASURES
10.1 Fines and Sanctions
The Organization may impose the following disciplinary measures for violations of this Agreement or applicable rules:
a) Written Warning: For minor infractions
b) Fines: Up to [X%] of monthly Base Salary for serious infractions, including but not limited to:
Unexcused absence from mandatory activities
Violation of code of conduct
Breach of confidentiality
Poor conduct or performance
c) Suspension: Temporary suspension from competition or team activities, with or without pay
d) Termination: For serious violations as outlined in Article 11
10.2 Due Process
Before imposing any discipline (other than written warnings), the Organization shall:
a) Provide the Player with written notice of the alleged violation;
b) Allow the Player an opportunity to respond and present their version of events;
c) Conduct a fair and impartial review;
d) Issue a written decision with explanation.
10.3 Right to Appeal
The Player has the right to appeal any disciplinary decision through the dispute resolution process in Article 16.
10.4 League/Tournament Sanctions
If the Player receives fines, suspensions, or other sanctions from leagues, tournaments, or governing bodies:
a) The Player is responsible for paying any individual fines;
b) The Organization may impose additional internal discipline;
c) If the Organization incurs fines or penalties due to the Player's conduct, the Player may be held financially responsible.
ARTICLE 11: TERMINATION
11.1 Automatic Termination
This Agreement shall automatically terminate:
a) Upon expiration of the Term as specified in Article 1;
b) Upon the death or permanent disability of the Player;
c) If the Organization ceases operations or declares bankruptcy;
d) [Optional] If the Organization is relegated from [League Name] and the parties have not checked the following box to exempt this provision: ☐
If relegation-based termination applies, termination shall be effective on the last day of the month in which the Organization's final match of the season occurs;
Upon such termination, both parties are released from all future obligations (but not past obligations or amounts owed).
11.2 Termination by Mutual Agreement
The parties may terminate this Agreement at any time by mutual written agreement, specifying:
a) The effective termination date;
b) Any outstanding compensation or obligations;
c) Any other relevant terms.
11.3 Termination for Just Cause
Either party may terminate this Agreement immediately for "Just Cause" as defined below.
Organization may terminate for Just Cause if the Player:
a) Commits a material breach of this Agreement and fails to cure within [7-14] days of written notice;
b) Engages in match-fixing, cheating, or betting violations;
c) Tests positive for prohibited substances or refuses drug testing;
d) Is convicted of a felony or crime involving moral turpitude;
e) Engages in conduct that causes significant reputational harm to the Organization;
f) Refuses to perform duties or is persistently absent without authorization;
g) Violates confidentiality obligations;
h) Receives a significant ban or suspension from game developers, tournament organizers, or governing bodies;
i) Commits fraud, theft, or dishonesty against the Organization.
Player may terminate for Just Cause if the Organization:
a) Fails to pay compensation as required by Article 6 and fails to cure within [14] days of written notice;
b) Commits a material breach of this Agreement and fails to cure within [14] days of written notice;
c) Creates unsafe or abusive working conditions;
d) Fails to provide required insurance or medical care;
e) Significantly violates the Player's rights under this Agreement.
11.4 Termination for Sporting Just Cause
The Player may terminate this Agreement for "Sporting Just Cause" in accordance with FIFA Regulations on the Status and Transfer of Players, Article 15, or equivalent esports regulations if:
a) The Player is not selected for competitive matches for an extended period without valid sporting reasons;
b) The Player is relegated to a lower-tier team without just cause;
c) Other circumstances substantially prevent the Player from competing at the expected level.
11.5 Termination Without Cause
[Optional - Delete if not applicable]
Either party may terminate this Agreement without cause upon [30/60/90] days written notice, subject to payment of the following:
a) If Organization terminates without cause: Payment of [X%] of remaining Base Salary
b) If Player terminates without cause: Payment of [Y%] of remaining Base Salary or waiver of future bonuses
11.6 Notice of Termination
Any termination under this Article must be made in writing and delivered to the other party via:
a) Email to the addresses specified in this Agreement; and
b) Certified mail or courier service to the addresses specified in this Agreement.
11.7 Effect of Termination
Upon termination:
a) The Player shall immediately cease using Organization branding and representing the Organization;
b) The Player shall return all Organization property and equipment;
c) All outstanding compensation through the termination date shall be paid;
d) Confidentiality and other surviving provisions shall remain in effect;
e) Neither party shall make disparaging statements about the other.
11.8 Wrongful Termination Consequences
If either party terminates this Agreement without Just Cause or Sporting Just Cause, the terminating party shall be liable for damages in accordance with FIFA Regulations on the Status and Transfer of Players, Article 17, or applicable esports regulations, including:
a) Compensation for remaining contract value;
b) Specificity of sport considerations;
c) Any other relevant factors.
ARTICLE 12: RESTRICTION ON FINANCIAL OBLIGATIONS
12.1 No Debt Transfer
The Player shall not be permitted to transfer their player registration or participate in competitions for another organization if the Player has unfulfilled financial obligations to the Organization under this Agreement.
12.2 Settlement of Obligations
All outstanding payments, fines, or other financial obligations must be settled before the Player may transfer or register with another organization.
ARTICLE 13: FORCE MAJEURE
13.1 Force Majeure Events
Neither party shall be liable for failure to perform obligations under this Agreement if such failure results from Force Majeure events, including:
a) Acts of God (earthquake, flood, fire, pandemic);
b) War, terrorism, civil unrest;
c) Government actions, sanctions, or legal restrictions;
d) Internet or utility failures beyond the party's control;
e) Other events beyond the reasonable control of the affected party.
13.2 Notice and Mitigation
The affected party shall:
a) Promptly notify the other party of the Force Majeure event;
b) Make reasonable efforts to mitigate the impact;
c) Resume performance as soon as reasonably possible.
13.3 Extended Force Majeure
If a Force Majeure event continues for more than [60/90] days, either party may terminate this Agreement upon written notice without liability.
ARTICLE 14: DATA PROTECTION AND PRIVACY
14.1 Personal Data Processing
The parties acknowledge that performance of this Agreement may involve processing of personal data subject to applicable data protection laws, including the General Data Protection Regulation (GDPR) where applicable.
14.2 Controller Responsibilities
Each party acts as an independent data controller and shall:
a) Process personal data lawfully, fairly, and transparently;
b) Collect data only for specified, legitimate purposes;
c) Ensure data accuracy and security;
d) Respect data subject rights;
e) Comply with applicable data protection laws.
14.3 Player Consent
The Player consents to the Organization processing the Player's personal data, including:
a) Name, contact information, and biographical data;
b) Performance statistics and game data;
c) Image, likeness, and video content;
d) Health information (where necessary for medical care).
14.4 Data Retention
The Organization shall retain Player personal data only as long as necessary for the purposes of this Agreement and as required by applicable law.
ARTICLE 15: GOVERNING LAW
15.1 Applicable Law
This Agreement shall be governed by and construed in accordance with the laws of [Jurisdiction], without regard to its conflict of law principles.
15.2 Regulatory Compliance
The parties shall comply with all applicable laws, regulations, and rules, including:
a) Employment and labor laws;
b) Tax and immigration laws;
c) Game publisher terms of service and competitive rules;
d) League and tournament regulations;
e) Anti-doping and integrity rules;
f) Data protection and privacy laws.
ARTICLE 16: DISPUTE RESOLUTION AND ARBITRATION
16.1 Good Faith Negotiation
In the event of any dispute, controversy, or claim arising out of or relating to this Agreement, or the breach, termination, or validity thereof (a "Dispute"), the parties shall first attempt to resolve the Dispute through good faith negotiations between authorized representatives of each party for a period of thirty (30) days.
16.2 Mediation
If the parties are unable to resolve the Dispute through negotiation, the Dispute arising out of or in connection with this instrument or any legal relationship associated therewith or derived therefrom shall be referred to mediation in accordance with the International Games and Esports Tribunal Rules (IGET Rules). The mediation shall be conducted in [language] and shall take place in [city], [state].
16.3 Binding Arbitration
Subject to Section 16.4 below, if the Dispute cannot be resolved through negotiation or mediation, the Dispute shall be finally resolved by binding arbitration in accordance with the following provisions: All disputes arising out of or in connection with this instrument or any legal relationship associated therewith or derived therefrom shall be resolved by final and binding arbitration in accordance with the International Games and Esports Tribunal Rules (IGET Rules). The number of arbitrators shall be [number]. The seat of the arbitration shall be [city], [state]. The language of the arbitration shall be [language].
16.4 EMPLOYMENT ARBITRATION EXEMPTION - MANDATORY PROVISION
Notwithstanding any other provision in this Article 16:
16.4.1 Non-Arbitrable Jurisdictions
The arbitration provisions in Section 16.3 shall not apply to Disputes arising in or governed by the laws of any jurisdiction where mandatory arbitration of employment disputes is prohibited, restricted, or unenforceable under applicable law, including but not limited to:
a) California, United States (to the extent California Labor Code or case law prohibits mandatory employment arbitration);
b) European Union Member States where EU Directives or national law prohibit mandatory employment arbitration or require judicial access for employment disputes;
c) United Kingdom (to the extent Employment Rights Act or common law limits enforceability);
d) Other jurisdictions where employment arbitration agreements are prohibited or unenforceable by statute, regulation, or judicial decision.
16.4.2 Alternative Forum for Non-Arbitrable Disputes
For Disputes that are non-arbitrable under Section 16.7.1, the following shall apply:
a) The parties retain the right to bring such Disputes before the courts or labor tribunals of competent jurisdiction as provided under applicable law;
b) The exclusive jurisdiction for such Disputes shall be the courts or labor tribunals located in [Specified Jurisdiction/Player's Domicile/Other], unless otherwise required by mandatory law;
c) The parties consent to the personal jurisdiction of such courts or tribunals.
16.4.3 Severability of Arbitration Provision
If any portion of the arbitration provisions in Section 16.3 is found to be invalid, unenforceable, or inapplicable in a particular jurisdiction or to a particular Dispute:
a) Such invalidity shall not affect the enforceability of arbitration provisions with respect to other Disputes or in other jurisdictions;
b) The invalid or unenforceable provisions shall be reformed to the maximum extent permissible to effectuate the parties' intent to arbitrate;
c) If arbitration is unavailable, the alternative dispute resolution provisions of Section 16.4.2 shall apply.
16.4.4 Waiver of Class and Collective Actions
To the extent permitted by applicable law, and except where prohibited:
a) All Disputes shall be resolved on an individual basis;
b) The parties waive the right to participate in class actions, collective actions, or representative actions;
c) However, this waiver is not enforceable and shall not apply in jurisdictions where such waivers are prohibited by law (e.g., California, certain EU jurisdictions).
16.4.5 Player Rights Notice
THE PLAYER ACKNOWLEDGES THAT:
a) This Agreement contains an arbitration provision that, where enforceable, affects the Player's legal rights, including the right to file a lawsuit in court;
b) Arbitration may limit the Player's ability to conduct discovery and appeal arbitral decisions;
c) In jurisdictions where mandatory employment arbitration is prohibited, the Player retains the right to bring employment-related claims in court or before labor tribunals;
d) The Player has been advised to consult with legal counsel regarding this arbitration provision;
e) If the Player is located in or this Agreement is governed by the laws of a jurisdiction where employment arbitration is restricted or prohibited, the arbitration provisions of Section 16.3 may be unenforceable, and the Player retains the right to pursue claims through the courts or labor tribunals of competent jurisdiction.
16.5 Survival
The dispute resolution provisions of this Article 16 shall survive the termination or expiration of this Agreement.
ARTICLE 17: GENERAL PROVISIONS
17.1 Entire Agreement
This Agreement, together with any written amendments and attachments, constitutes the entire agreement between the parties and supersedes all prior negotiations, understandings, and agreements, whether written or oral, between the parties with respect to the subject matter hereof.
17.2 Amendments
No amendment, modification, or waiver of any provision of this Agreement shall be effective unless in writing and signed by authorized representatives of both parties.
17.3 No Oral Modifications
The parties expressly agree that no oral statements, promises, or representations shall modify or supplement this Agreement.
17.4 Severability
If any provision of this Agreement is held to be invalid, illegal, or unenforceable, the remaining provisions shall continue in full force and effect. The invalid provision shall be reformed to the maximum extent possible to effectuate the parties' intent.
17.5 Waiver
The failure of either party to enforce any provision of this Agreement shall not constitute a waiver of that provision or any other provision. No waiver shall be effective unless in writing.
17.6 Assignment
Neither party may assign this Agreement without the prior written consent of the other party, except:
a) The Organization may assign this Agreement in connection with a merger, acquisition, or sale of substantially all assets;
b) Any purported assignment in violation of this provision shall be void.
17.7 Notices
All notices required or permitted under this Agreement shall be in writing and delivered to the addresses specified at the beginning of this Agreement via:
a) Email (effective upon confirmation of receipt);
b) Certified mail or reputable courier service (effective upon receipt).
Either party may change its notice address by providing written notice to the other party.
17.8 Independent Contractor vs. Employment Status
[SELECT ONE:]
☐ Independent Contractor Status: The Player is engaged as an independent contractor. The Player is responsible for their own tax obligations, and no employment relationship is created by this Agreement.
☐ Employment Status: The Player is engaged as an employee of the Organization. The Organization shall comply with all applicable employment laws, including tax withholding, social security contributions, and employee benefits.
17.9 Relationship of Parties
Nothing in this Agreement shall be construed to create a partnership, joint venture, or agency relationship between the parties.
17.10 Third-Party Beneficiaries
This Agreement is for the sole benefit of the parties and their permitted successors and assigns. No third party shall have any rights or remedies under this Agreement.
17.11 Counterparts and Electronic Signatures
This Agreement may be executed in counterparts, each of which shall be deemed an original, and all of which together shall constitute one and the same instrument. Electronic signatures shall have the same legal effect as original signatures.
17.12 Headings
The article and section headings in this Agreement are for convenience only and shall not affect the interpretation of this Agreement.
17.13 Survival
The following provisions shall survive the termination or expiration of this Agreement:
Article 7 (Intellectual Property, for the duration specified)
Article 4.13 (Confidentiality)
Article 6 (to the extent of unpaid obligations)
Article 11.8 (Wrongful Termination)
Article 14 (Data Protection)
Article 16 (Dispute Resolution)
Any other provisions that by their nature should survive
ARTICLE 18: SPECIAL PROVISIONS (Optional)
18.1 Buyout Clause (Optional)
[If applicable] The Player may terminate this Agreement by paying a buyout fee of [Amount] to the Organization, provided that:
a) Written notice is given at least [60/90] days in advance;
b) The buyout fee is paid in full before termination becomes effective;
c) The Player is not in breach of this Agreement.
18.2 Salary Escalation (Optional)
[If applicable] The Base Salary shall automatically increase as follows:
Year 1: [Amount]
Year 2: [Amount] (increase of [X%])
Year 3: [Amount] (increase of [X%])
18.3 Additional Team Roles (Optional)
[If applicable] In addition to competing as a player, the Player may serve in the following capacities:
Content Creator
Brand Ambassador
Team Captain
Other: [Specify]
With additional compensation of: [Amount/Percentage]
18.4 Housing and Living Arrangements (Optional)
[If applicable] The Organization shall provide:
Team house accommodations at [Address]
Monthly housing allowance of [Amount]
Other housing benefits: [Specify]
18.5 Education and Career Development (Optional)
[If applicable] The Organization shall support the Player's education and career development by:
Providing access to educational courses and certifications
Supporting off-season education pursuits
Providing career transition assistance upon contract expiration
Other: [Specify]
ARTICLE 19: ACKNOWLEDGMENTS AND CONFIRMATIONS
19.1 Player Acknowledgments
The Player acknowledges and confirms that:
a) The Player has read and understands all terms of this Agreement;
b) The Player has had the opportunity to consult with legal counsel;
c) The Player has the legal capacity to enter into this Agreement;
d) The Player is not bound by any conflicting agreements or obligations;
e) The Player has no undisclosed medical conditions that would prevent performance under this Agreement;
f) All information provided to the Organization is true and accurate;
g) The Player understands the arbitration provisions and the carve-outs for jurisdictions where employment arbitration is prohibited.
19.2 Organization Acknowledgments
The Organization acknowledges and confirms that:
a) The Organization has the legal authority to enter into this Agreement;
b) The signatory has the authority to bind the Organization;
c) The Organization has obtained all necessary licenses and authorizations to operate;
d) The Organization shall comply with all applicable laws and regulations;
e) All representations made to the Player are true and accurate.
19.3 No Side Agreements
The parties confirm that:
a) This Agreement contains the complete compensation and terms;
b) No other agreements, oral or written, exist between the parties regarding the Player's engagement;
c) Any future modifications must be in writing and signed by both parties;
d) All prior agreements or understandings are superseded by this Agreement.
19.4 Registration and Filing
The parties agree that:
a) A signed copy of this Agreement shall be provided to [League/Governing Body] for registration;
b) The Agreement shall be filed with relevant authorities as required by law;
c) Both parties shall retain signed originals of this Agreement.
ARTICLE 20: INTERMEDIARIES AND AGENTS
20.1 Player's Agent/Representative
If applicable, the Player is represented by the following agent or intermediary:
Name: [Agent Name]
Agency: [Agency Name]
Address: [Address]
Email: [Email]
Phone: [Phone]
Signature: _______________________
20.2 Organization's Agent/Representative
If applicable, the Organization is represented by the following agent or intermediary:
Name: [Agent Name]
Agency: [Agency Name]
Address: [Address]
Email: [Email]
Phone: [Phone]
Signature: _______________________
20.3 Agent Fees
Any fees or commissions owed to agents or intermediaries shall be the responsibility of the party who engaged such agent and shall not be deducted from the Player's compensation without the Player's express written consent.
SIGNATURES
By signing below, the parties acknowledge that they have read, understood, and agree to be bound by all terms and conditions of this Professional Esports Player Agreement.
THE ORGANIZATION:
Signature: _________________________________
Name: [Authorized Representative Name]
Title: [Title]
Date: _________________________________
Official Organization Stamp/Seal: [If applicable]
THE PLAYER:
Signature: _________________________________
Name: [Player Full Legal Name]
Date: _________________________________
PARENT/GUARDIAN CONSENT (Required if Player is under 18 years of age):
I, the undersigned parent/legal guardian of the Player, consent to the Player entering into this Agreement and agree to the terms and conditions herein.
Signature: _________________________________
Name: [Parent/Guardian Name]
Relationship: [Parent/Guardian]
Date: _________________________________
ATTACHMENTS AND SCHEDULES
The following documents are attached to and form part of this Agreement:
Schedule A: Detailed Competition Schedule and Calendar
Schedule B: Code of Conduct and Team Rules
Schedule C: Sponsor List and Restrictions
Schedule D: Equipment List and Specifications
Schedule E: Streaming and Content Requirements
Schedule F: [Other attachments as needed]
DISTRIBUTION:
This Agreement shall be executed in three (3) original copies:
One copy for the Player
One copy for the Organization
One copy to be filed with [League/Governing Body] at [email/address]
LEGAL NOTICE
IMPORTANT: This is a legally binding contract. Both parties are strongly advised to consult with legal counsel before signing. This Agreement affects your rights and obligations under law.
About Esports Legal News
Esports Legal News is the leading source for legal information, analysis, and resources in the esports industry. Our mission is to promote fairness, transparency, and legal best practices that protect players and support the sustainable growth of competitive gaming.
Contributors:
- Legal Research Team, Esports Legal News
- With input from esports attorneys, player advocates, and industry professionals
Last Updated: October 2025 Version: 1.0
© 2025 Esports Legal News LLP. This template and article are provided under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. You are free to share and adapt this material for non-commercial purposes with appropriate attribution.
Disclaimer: This article and associated contract template are provided for informational purposes only and do not constitute legal advice. Laws vary by jurisdiction, and individual circumstances differ. Always consult with qualified legal counsel in your jurisdiction before signing any contract or making legal decisions. Esports Legal News, its contributors, and associated parties assume no liability for any consequences arising from the use or misuse of this information or template.