Pay-to-win – An economic model for the monetization of “free-to-play” video games. Pay-to-win games are based on a system aiming at encouraging players to pay to...
NFT (non-fungible token) What Is an NFT (Non-Fungible Token)? A digital certificate of ownership made of a non-fungible token (i.e., not interchangeable, contrary to a Bitcoin...
Skin – an item that can be used to change the appearance of a player’s avatar[1] within a game. Skins can change the color of an...
This article explains the legal peculiarities of microtransactions in video games, a commonly found monetization strategy that allows players to purchase virtual content through small transactions....
The video game industry continually grapples with the widespread issue of cheating software distribution. This problem, of global scale, frequently traces back to Russia - with...
Loot Boxes – any kind of award that is presented to a player for playing a video game, or any kind of award that may be...
After years of highly successful collaboration, FIFA and EA Sports have chosen separate ways, leading to the rebranding of the iconic football video game 'FIFA' as...
A&O and Shearman partners have endorsed a merger, signaling also a strategic move to strengthen their presence in the esports and gaming sector. On 13 October...
Consumers are now eligible to stake a claim in a USD 245 million Fortnite reimbursement, as announced by the FTC. Here's a guide on how to...
The Routledge Handbook of Esports edited by Seth Jenny, Nicolas Besombes, Tom Brock, Amanda Cote and Tobias Scholz, offers a comprehensive and interdisciplinary exploration of one...