Labor&Immigration
An Overview of Esports and United States Immigration Law
In a an ever-developing world where virtual arenas are now as entrancing as real-world stadiums, the world of esports has advanced from sideline gaming to becoming a global phenomenon. Esports transcends borders, as players from all over the world often gather to compete in tournaments that feature millions of dollars in prizes, along with millions of online viewers. Many of these tournaments and leagues, such as the official Call of Duty League (CDL), the League of Legends Championship Series (LCS), and the Valorant Champions Tour (VCT), to name a few, take place in the United States, where globetrotting players compete for prestigious titles in stadiums while both in-person and online fans tune in to cheer them on.
However, an intriguing area that is often overlooked is the intersection of esports and United States immigration law. After all, the United States has some of most complex and strict immigration rules in the world, and as esports continues to rise in popularity, teams, players, and even fans must figure out how to navigate the intricacies of United States immigration regulations.
Esports Players Are Athletes That Require Visas
Foremost, it is worth mentioning that just like athletes in traditional sports leagues, such as the NBA, NFL, MLB, and NHL, esports players are athletes, especially in the eyes of U.S. immigration officials. This means that these professionals must secure the appropriate visa so they can be authorized to enter the United States and compete therein without running afoul of any immigration decrees. This notion applies to all players no matter where they hail from or how popular they may be, and as they prepare for their competition “on the field,” legal teams are formulating and implementing elaborate legal maneuvers, collecting and organizing extensive documentation and evidence, and concocting strategies to ensure that each team is able to help their players achieve their dreams of competing from within the United States. In that regard, there are two main ‘nonimmigrant,’ or temporary, options for esports professionals: the P-1 visa and the O-1 visa.
The P-1 Visa: Internationally Recognized Athletes
In its most general terms, the P-1 visa, which stems from section 101(a)(15)(P) of the Immigration and Nationality Act (INA), allows athletes who are internationally recognized to showcase their astonishing talents on American soil during specific athletic competitions, seasons, or events. Designed for individuals who are known in more than one country, the P-1 visa provides a clear path for esports athletes to compete in distinguished leagues that require players of international recognition. In order to merit a P-1 visa, in addition to other requirements codified in Title 8 Section 214.2(p) of the Code of Federal Regulations (CFR), the athlete must be able to prove that they meet certain eligibility requirements, including proving major tournament wins, high rankings, endorsements from recognized experts, and more. Another way to seek a P-1 visa is to prove that the athlete meets the statutory definition of being recognized as a “Professional Athlete” pursuant to section 204(i)(2) of the INA. Coaches, trainers, and other support staff who can prove that they are essential to a principal P-1 athlete can apply for what’s known as a P-1S visa, so they may support the team or individual in their efforts from within the United States.
The O-1 Visa: Athletes With Extraordinary Abilities
The other option, which often provides more flexibility, is the O-1 visa from section 101(a)(15)(O) of the INA, which permits individuals that possess extraordinary abilities in their field to enter the United States to work within their industry. Although the standard is much higher, there are benefits to seeking an O-1 visa over a P-1, and doing so often ensures the best chances of success. To merit an O-1 visa, the individual athlete must be able to demonstrate that they have a reputation of distinction and maintain extraordinary abilities in their sport. This requirement, in addition to what is needed pursuant to section 214.2(o) of Title 8 of the CFR, can be met by submitting evidence such as press, articles, awards, large followings, high rates of compensation, and more. It is also helpful to demonstrate that the athlete has worked with distinguished companies, teams, brands, and organizations, as well as providing testimonial letters from prominent individuals who can attest to the athlete’s extraordinary reputation and work history. Obtaining an O-1 visa is difficult and requires tremendous creativity and legal acumen, but is absolutely obtainable and is a true testament to esports players’ dedication and skill in their games. O-1 visas are also often sought for Influencers, Streamers, and Content Creators in the gaming world as well, as esports often bleeds into these industries, especially when the athletes and games are streamed on Twitch, YouTube, Kick, or Rumble.
Conclusion: Always Plan Ahead
While the immigration process can seem daunting, the labyrinthine landscape of immigration law is surmountable with a strong legal team by your side. What is most crucial is finding a firm that has extensive experience in this world, as the stakes are often very high, rosters are finalized with inked contracts early on in free agency, and fans do not want to be disappointed if things go awry. Luckily, at Wildes & Weinberg, we have tremendous experience in understanding the history and complexities of United States immigration law, as well as the nuances and novelty of the esports industry. We have been fortunate to represent a plethora of esports talent, including athletes competing for Minesotta ROKKR (CDL), Team MIBR (VCT), and Immortals (LCS), to name a few organizations. It takes a true symphony of legal expertise and esports passion to bring the esports ecosystem to life in the United States, and finding a strong esports immigration lawyer is often one of the first steps in orchestrating a successful season.
About Wildes & Weinberg
Wildes & Weinberg was founded in 1960 by Senior Partner, Leon Wildes. Nearly three quarters of a century later, the firm continues to concentrate its practice in all aspects of U.S. immigration and nationality law, servicing the immigration requirements of prominent American and International firms, banks, industrial, financial, and manufacturing concerns, as well as law firms in connection with the personnel needs of their foreign national employees.
In addition, the firm has a distinguished clientele and has done substantial immigration work for performing artists, directors, writers, models, actors/actresses, athletes, fine artists, art dealers, curators, influencers, esports professionals, and literary agents. Most notable was Leon Wildes’ successful representation of former Beatle John Lennon and his artist wife, Yoko Ono, in their deportation proceedings, the basis of which has inspired legislation, and has been portrayed in films, plays, and literary works worldwide. Some of the firm’s other distinguished clients include soccer icon Pele, Master Chef Jean-Georges, musicians Sinead O’Connor and Boy George, scholar Rabbi Lord Jonathan Sacks (z”l), as well as Former First Lady Melania Trump and her family.
For more information on Wildes & Weinberg, please visit www.wildeslaw.com or contact Josh Wildes at josh@wildeslaw.com
Labor&Immigration
10 Tips for Professional Esports Player Contracts with Esports Organizations
In contrast to traditional sports where a standard player agreement exists that are collectively bargained between the parties and the teams exist and are used by every team, there is no standardized or formally accepted and utilized professional esports player contract. Instead, most professional esports teams utilize and develop their own unique documents for signing a professional gamer which vary by team, league, and country. Accordingly, while these documents differ in their actual format and substance, many of them contain similar clauses and provisions addressing several common material deal points applicable to these types of transactions. As a result, while the following information is not intended as specific legal advice or to encompass an entire agreement, these are a few educational tips for professional gamers entering into an agreement with an esports team.
Table of Contents
“Term”
It is important that the individual is aware of the “term” or length of the agreement. Accordingly, the length of time or how long an agreement lasts is very important to be aware of. A contract’s “term” may be structured as the parties’ desire including for years, months, days, or even on a tournament or seasonal basis.
This clause also usually includes any “firm” or guaranteed terms as well as lists any potential “options” to extend and renew an existing agreement to lengthen the relationship. In this case, the player and team can negotiate how an option under the contract is exercised as it might be at the sole discretion of the team, the player, or potentially upon mutual approval of both parties.
“Compensation”
Another crucial clause in a standard esports player agreement with a team is the compensation clause. As a result, it is important that a player understands their compensation including addressing the amount and frequency of a salary or other agreed upon payment to a professional gamer. While the payment amount is important to agree on, it is also fundamental to understand when a payment is due and what the procedures are in place and the potential repercussions for delayed or outstanding payments including interest or late fees.
“Player Income”
Esports player contracts also include information related to whether or not an organization is entitled to a percentage of any of the professional esports player’s social media and livestreaming advertising and other related revenues and earnings. In many cases, the esports team will not receive any of these funds; however, in certain instances, this will not always be the case and the organization will receive a portion of the funds the player earns. As a result, it is important to understand and agree in advance upon what that amount is including potentially including income limitations or “caps” to a specific number.
“Tournament Winnings”
Most competitive esports players compete in organized events, leagues, and tournaments for prize money, sometimes, for thousands or millions of dollars. Accordingly, similar to social media and streaming income, many professional esports teams receive a portion of their competitive players’ event, league, and tournament winnings. While the percentage varies, it is crucial to be aware of and agree on the percentage that is payable to the organization as well as how the amounts might be split between other players (if on a team), and potentially with the coach and other training staff who all might receive a portion of any prize money that a gamer receives.
“Independent Sponsorships”
Many esports player agreements include language addressing a gamer’s ability and procedure for undertaking independent sponsorship and brand partnership opportunities. Consequently, these documents may permit a signed gamer to enter into separate sponsorship and endorsement agreements. However, in many cases, the agreement may include language that limits and prohibits a specific good or service and some might require prior approval by the team of a player’s independent sponsorship opportunities.
As a result, it is important for a gamer to outline which brands and product categories are prohibited as well as to ensure that they have “carved-out” or exempted any previously existing brand partnerships so that they can continue to work with those companies. Additionally, some agreements have language whereby the esports team is acting as an exclusive or non-exclusive sponsorship or marketing agent on behalf of the talent which is another point to consider and be aware of when signing this type of document.
“Team and Sponsors Obligations”
Generally, an esports player agreement also lists the player’s obligations or “duties” that the gamer must undertake on behalf of the organization. These obligations might include streaming a certain number of hours as well as utilizing the team sponsor’s equipment and products during events and on stream.
There might also be requirements that the gamer participate in a set number of promotional appearances on behalf of the team or its sponsors in addition to providing an agreed upon number of social media posts that the player must make highlighting the team and its brand partners. As a result, a gamer should ensure and be familiar with the specific number of posts, appearances, and required streaming hours are outlined in the agreement as the failure to adhere to them could lead to potential liability including a payment reduction.
“Right of First Refusal” or “Matching Right”
Many esports player contracts also contain language that addresses how a player is required to proceed as their existing agreement is coming to an end. In fact, it is common for esports player agreements with teams to incorporate a “right of first refusal” or “matching right.” This clause means that the current esports team has the right to “match” any third-party offer from a different organization for the player.
If the current team does not “match” the other team’s offer for the talent, then the player may accept and sign with the other team. However, if the initial organization “matches” the other team’s offer, then the gamer is obligated to stay with the original organization. it is important to be aware of this mechanism and to understand its effect since this clause can severely impact a professional gamer’s future career aspirations.
“Right of First Negotiation” or “Right of First Offer”
In addition to or in lieu of “matching” rights, many esports player contracts also include “right of first negotiation” also known as a “right of first offer” provisions. This clause means that a player currently signed to team is required to first exclusively right to negotiate a contract extension with the player’s current before the talent is permitted to speak with or sign with any other team. As a result, the current esports organization can decide whether to make an offer to keep the player or not.
If the team chooses not to, then the player is free to look elsewhere but they cannot undertake contract negotiations with another organization until the first team declines its right or the exclusivity period times. Accordingly, it is crucial that an esports player includes a set limitation on the timeframe and applicability of this provision in order to provide the professional gaming talent with ample opportunity to secure alternative deals if needed.
“Buyout”
The term of an agreement may naturally extinguish upon its expiration. However, in some cases, the contract may be terminated early including through the usage of a “buyout” clause. In fact, many esports player contracts generally include “buyout” provisions which are a set fee or amount that may be paid by the player or another team to “buyout” or terminate the existing agreement.
The usage and inclusion of this provision enables a new team or the player themselves to pay the agreed upon “buyout” amount to be released from and to terminate their current contract. In these cases, and in order to incentivize a larger buy-out, a player might attempt to secure a transfer bonus or a specified percentage of the payment for any “buy-out” fee paid that is received by the team.
“Trade & Assignment”
Another common provision in professional esports player agreements are those clauses related to the trading, assignment, and loaning of a gamer. In many cases, these agreements provide the esports team with the opportunity to trade, assign, or otherwise loan an existing player to another team.
However, in an attempt to restrict a team’s unfettered ability to trade or loan a gamer to another organization, it is common for these provisions to include specific restrictions on a team’s ability to trade player such as a specific regional or country prohibitions or even a limitation against specific teams. Finally, there might even be the potential to negotiate for a full “no trade” clause which provides the gamer with the sole and absolute discretion to decide whether or not to approve a trade or assignment to another esports organization.
Bonus – Name, Image, and Likeness” (“NIL”)
A gamer’s “right publicity” usage rights are another crucial matter addressed in these types of agreements. Generally, a signing organization may acquire a license to use a professional esports player’s “gamer-tag” or other identifiable characteristics permitting them to display the talent’s image, name, portrait, signature, or other protected elements for the listed purposes including commercial ones. In an effort to curtail or mitigate some of this power, a gamer might attempt to negotiate a restriction or right of approval over any usage of the player’s “NIL” during the term of the agreement.
Furthermore, a player might try to incorporate language limiting the organization’s rights to display or otherwise utilize a player’s protected persona after the agreement ends. In some cases, the parties may permit the team to solely utilize the player’s protected assets for “archival” or other “non-commercial” purposes as part of the team’s history and for no other purposes.
Again, these are just a few important considerations that a professional esports players must be aware of prior to entering into an agreement with a competitive esports team. Since the substance of every agreement differs, it is crucial that an esports professional obtain proper competent representation and advice, including working with a seasoned attorney or other knowledgeable professional.
© 2024, Justin Jacobson Law, P.C.
Labor&Immigration
Frequently Asked Questions (FAQs): U.S. & Indonesia Esports Immigration Law
Welcome to the world of esports and its ever-evolving legal landscape! This FAQ aims to equip aspiring and established esports players, teams, and organizations with information on navigating immigration processes related to international esports competition and careers.
This collaborative effort is brought to you by K-CASE Lawyer, Indonesia’s first law firm dedicated entirely to esports law. We combine our expertise with that of U.S.-based esports law practitioner Justin M. Jacobson, Esq. of Law Office of Justin M. Jacobson, Esq., to provide a brief overview of immigration considerations for both Indonesian and international esports participants.
Whether you’re a seasoned player eyeing global competition or an organization seeking to recruit talent from abroad, this FAQ aims to answer your pressing questions about esports immigration. Let’s dive in and explore the legal hurdles and pathways to pursuing your esports dreams!
Table of Contents
General FAQs
Q: What are the key differences between immigration processes for traditional sports and esports?
Currently, in the Indonesia and the U.S., both traditional sports and esports competitors apply for and are subject to the same visa criteria and apply for similar classifications. The chief difference is the type of evidence submitted by each talent as traditional sports infrastructure aligns more consistently with national immigration regulations while the esports industry is unique which each title, league, and tournament having their own specific structure and formalities.
Q: How can esports players and organizations ensure they comply with immigration regulations for international events?
Esports players and organizations can ascertain the immigration regulations for the particular country that the event is held and ensure that they obtain the proper work authorizations for any foreign professional gamers attempting to compete in an event including any work permits or visas
Q: What are the potential consequences of failing to obtain the proper visa for an esports competition?
While each country has different consequences, some countries may deny an individual entry without the appropriate visa or work authorization and others may not permit the talent to compete or to potentially receive any prize money they earned. Some other consequences might be more severe such as the individual being deported or denied future re-entry into the country if an individual enters a nation without proper authorization.
Q: Where can I find additional resources and official information on esports immigration procedures?
Each country has its own specific visa and immigration requirements which are generally available at the nation’s immigration or other governmental agency or department responsible for these types of matters. It is also recommended to contact a legal professional to assist you with the process.
Q: What can an esports lawyer do to help with the esports immigration process?
An esports lawyer can assist in advising on the immigration process including providing analysis on the costs, evidence, and the appropriate visa to apply for in addition to preparing and filing the necessary visa or work permit application. An esports attorney might also consult and respond to any responses, denials, or “Requests for Evidence” (RFEs) that may be issued by the adjudicating agency.
Country-Specific FAQs
Indonesia
Q: What types of visas are available for foreign esports players competing in Indonesia?
Indonesia offers a ‘sport visa’ category, which is a single-entry visit visa suited for foreign esports players competing in the country. This visa allows a 60-day stay that can be extended. Foreign esports players and their official team members now only need to provide a recommendation from a sports organization to obtain the sport visa. The simplified requirements have done away with previously mandated documentation such as work experience letters and good conduct certificates from home country police authorities. This visa is available to esports athletes as esports is considered a competitive sport in Indonesia.
Q: What documentation is required for Indonesian esports visa applications?
Typical documentation includes:
– Proof of involvement with an esports team/organization such as contracts, endorsement letters, etc.
– Details on the specific esports event or tournament in Indonesia that the applicant will be participating in.
– Travel itinerary, financial guarantees, and other supporting documents may also be required.
Q: Can esports athletes leverage their professional careers to obtain permanent residency in Indonesia?
Yes, foreign esports athletes can potentially obtain Indonesian citizenship, which would grant them permanent residency, if they meet certain criteria outlined in Regulation of the Minister of Youth and Sports No. 10 of 2023. The key criteria for foreign esports athletes include:
– Being between 18 and 30 years old.
– Having Indonesian family ties.
– Demonstrating exceptional achievements in esports at the international level in their countries of origin.
– Contributing to national sports development or fulfilling national interest-related considerations in Indonesia.
If the criteria are met and the recommendation is granted by the Minister of Law and Human Rights, foreign esports athletes can obtain Indonesian citizenship, which would provide them with permanent residency status in the country.
Q: Can esports players with tourist visas participate in Indonesian esports tournaments?
Like most countries, Indonesian law generally prohibits working or competing on tourist visas. However, the same prohibition does not apply for “sports activities with a non-commercial nature”. For professional or paid tournaments, esports players would need the proper sports visa to participate legally.
U.S.
Q: Which visa options are best suited for professional esports players competing in the U.S.?
While the U.S. has various visa classifications that may be applicable to an individual, the two most commonly applied for visas are the O-1 and P-1A U.S. visas.
Q: What are the eligibility criteria for obtaining a U.S. esports visa (e.g., skill level, minimum salary)?
Each visa classification possesses its own unique requirements and criteria. For instance, the O-1 visas require evidence that the applicant possesses an “extraordinary” ability in a particular field which is rare in the esports space. Conversely, the standard for a P-1A is for an individual that is “internationally recognized” as having skill “substantially above the average participant.” Accordingly, while not an exhaustive list some potential evidence that might be submitted for a P-1A esports visa include copies of any written contracts or other employment terms, event itinerary, letters of reference from notable industry professionals and media, information on prior competitive results and awards as well as relevant press and media on the player’s achievements.
Q: How can esports organizations in the U.S. sponsor foreign players for visas?
Esports organizations can sponsor a foreign player’s visas as the foreign players need a U.S.-based employer that they are coming to work for in order to obtain a visas so an organization or an event organizer might sponsor the player and pay for the required work authorization.
Q: What are the tax implications for esports players entering the U.S. on a temporary visa?
While not financial or tax advice, any individual earning income in a foreign country is responsible for paying appropriate taxes on this amount which differs based on each country.
Q: Can esports athletes obtain a green card (permanent residency) in the U.S. based on exceptional achievements?
While each esports athlete’s situation is different, an individual can and has the ability to obtain a “EB-1A” or a “green card” permitting them to achieve permanent residency within the U.S. if they can fulfill the requirements for the visa.
We hope this FAQ has provided valuable insights into the complexities of esports immigration law. Remember, immigration regulations can be intricate and subject to change. For specific guidance on your unique situation, it’s always recommended to consult with a qualified esports law professional specializing in the relevant region as all the information is attorney advertising and is for educational purposes and use only and is not intended as legal advice.
© 2024 Justin Jacobson Law, P.C. and K-CASE Lawyer
Labor&Immigration
Rouen Court Rules Again: Esports Player Can Be Hired on a Fixed-Term Contract
On 13 June 2024, the Rouen Court of Appeal issued a landmark ruling that an esports player can be employed under a fixed-term contract (CDD) for temporary activity increase, even if the club does not possess the “esport” accreditation. This decision has profound implications for the esports industry and the employment rights of professional gamers.
Table of Contents
Facts and Proceedings
On 13 June 2024, the Rouen Court of Appeal rendered a pivotal decision regarding the employment status and rights of esports players, particularly concerning the enforceability of fixed-term contracts (CDD) in the absence of specific club accreditation. This case involved Mr. [O] [X], known professionally as Skite, a top-ranked Fortnite player, and SP Global Productions, a company that promoted online video game activities.
Mr. [X] had signed a one-year fixed-term contract with SP Global Productions, commencing on 17 September 2020. However, on 19 August 2021, the Evreux Commercial Court ordered the liquidation of SP Global Productions, appointing SCP Mandateam as the liquidator. Subsequently, on 1 September 2021, the liquidator prematurely terminated Mr. [X]’s contract, citing the company’s financial insolvency.
In the initial ruling on 6 September 2022, the Evreux Labor Court found in favor of Mr. [X], affirming that SP Global Productions had failed to meet its salary obligations and that the early termination of the contract was unjustified. The court awarded Mr. [X] unpaid wages, an early termination indemnity, and an end-of-contract indemnity. Furthermore, the liquidator was instructed to provide corrected wage statements and other necessary employment documents.
The AGS (Association for the Management of Employee Claims), which had taken over the responsibility for the unpaid wages, appealed the decision. The AGS contended that Mr. [X] was an independent contractor and not an employee, and that his fixed-term contract should be reclassified as a permanent contract (CDI) due to the lack of specific esports accreditation for SP Global Productions.
The Court of Appeal upheld the initial ruling, emphasizing several key points. It confirmed Mr. [X]’s status as an employee, citing the existence of a signed CDD and the AGS’s failure to prove the contract’s fictitious nature. The court noted that the CDD met all formal requirements and was justified by a temporary increase in activity, thus negating the need for reclassification as a CDI. Importantly, the court ruled that the absence of esports-specific accreditation did not invalidate the CDD or affect its enforceability against the AGS, which remained obligated to guarantee the amounts due by the employer to the employee.
The court confirmed Mr. [X]’s entitlement to unpaid wages amounting to EUR 32,532.85 , an early termination indemnity of EUR 3,603.56 , and an end-of-contract indemnity of EUR 7,337.415 (specified as gross). Additionally, the liquidator was reaffirmed to provide the corrected wage statements and other employment documents as previously ordered.
Legal Analysis and Future Perspectives
The recent ruling by the Rouen Court of Appeal has significant legal implications for the esports industry, particularly regarding the employment of players under a CDD without the necessity of specific club accreditation. This decision brings to light several crucial aspects of labor law as it applies to the esports sector.
Legitimacy of Fixed-Term Contracts
One of the primary outcomes of this ruling is the affirmation that esports players can be legitimately employed under fixed-term contracts, regardless of whether the esports club has specific accreditation. This aspect of the decision is particularly important because it provides legal certainty to players and clubs operating in a relatively new and rapidly growing industry. The court’s decision ensures that players are afforded the same rights and protections under labor law as athletes in traditional sports. This includes the right to claim unpaid wages and other entitlements, which is a significant step towards standardizing employment practices in esports.
Burden of Proof on Employment Contract Validity
The court placed a considerable emphasis on the burden of proof resting with entities like AGS to demonstrate the fictitious nature of employment contracts. This aspect of the ruling underscores the necessity for esports organizations to maintain thorough and accurate documentation of their contractual agreements. Proper documentation is therefore critical for defending the legitimacy of these contracts in legal disputes. This requirement aligns with broader labor law principles that seek to protect workers from exploitative practices and ensure that employment relationships are genuine and not merely a facade to circumvent legal obligations.
Implications for Esports Organizations
For esports organizations, this ruling serves as a stern reminder of the importance of compliance with labor laws. It highlights the need for these organizations to establish robust contractual frameworks and maintain comprehensive records to substantiate the authenticity of their employment relationships. Failure to do so could result in legal challenges and potential liabilities.
Conclusion
The Rouen Court of Appeal’s decision is a landmark in esports law, validating the use of fixed-term contracts without the need for club accreditation and reinforcing the protection of players’ employment rights. This ruling is expected to have a lasting impact on the esports industry, influencing future contractual practices and elevating legal standards. As the esports sector continues to evolve, this decision will likely serve as a foundational precedent, guiding the development of fair and legally sound employment practices. Esports organizations must now prioritize compliance with labor laws to safeguard their operations and protect the rights of their players, ensuring the sustainable growth of the industry.
Case No. RG 22/03196 – Portalis No. DBV2-V-B7G-JF5R
Appellant:
- AGS CGEA (Location 7), represented by Guillaume des Acres de l’Aigle, SCP Boniface Dakin & Associates, Rouen Bar.
Respondents:
- Mr. [O] [X], represented by Frédéric Caulier, SELARL Caulier Vallet, Rouen Bar.
- SCP Mandateam, liquidator of SP Global Productions.
Via Victoire Avocats