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China’s Regulatory Rollercoaster in the Gaming Industry

In a dramatic series of events that have significantly impacted the global gaming (stock) market, China’s regulatory stance on online gaming has undergone rapid changes. This article delves into the implications of these changes, analyzing the initial introduction of stringent rules and their subsequent removal, and the effects on the gaming industry both in China and globally.

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A symbolic representation of China's regulatory impact on the gaming industry

The Initial Draft Rules and Market Impact

On 22 December 2023, Chinese regulators announced a comprehensive set of rules aimed at curbing spending and rewards in video games. This move was a significant blow to the world’s largest gaming market, which had just started to recover. The draft rules intended to set spending limits for online games and included measures such as banning rewards for daily logins, first-time spending, or consecutive spending in games. These are common incentive mechanisms in the industry.

The announcement caused a market upheaval, erasing nearly USD 80 billion in market value from China’s leading gaming companies, Tencent Holdings and NetEase. Tencent’s shares plummeted by up to 16%, while NetEase saw a drop of up to 25%. The rules also affected other related stocks globally, indicating the far-reaching influence of China’s gaming market.

Industry Response and Adjustments

The gaming giants, Tencent and NetEase, responded differently to these developments. Tencent’s vice president, Vigo Zhang, stated that the company wouldn’t need to fundamentally change its business model or operations, emphasizing their compliance with regulatory requirements. On the other hand, NetEase declined to comment.

These regulations were part of Beijing’s ongoing efforts to tighten control over the video gaming sector, which included strict playtime limits for minors and a suspension of new video game approvals in 2021. The 2023 rules were the most explicit attempt yet to curb in-game spending, requiring games to set limits on digital wallet top-ups and banning probability-based lucky draw features for minors.

China’s Unexpected Removal of Draft Rules

In a surprising turn of events, on 23 January 2024, the Chinese gaming regulator removed these draft rules from its website. This removal, occurring right after the expiration of the consultation period, was unusual and led to speculation about potential revisions. The lack of immediate explanation from the National Press and Publication Administration (NPPA) added to the uncertainty.

This development boosted the shares of Tencent and NetEase, which rose by as much as 6% and 7%, respectively. The removal suggested a possible moderation in the government’s stance, following widespread negative reactions from investors, businesses, and the public.

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Analysis and Future Implications

The initial introduction of the draft rules and their subsequent removal highlight the unpredictable nature of regulatory environments in significant markets like China. The gaming industry, both domestically and internationally, remains sensitive to such regulatory changes.

The proposed rules, particularly Articles 17 and 18, which sought to ban forced player combat and impose spending limits, were contentious. Their potential removal or alteration could signal a more balanced approach by the government, considering the industry’s feedback and the broader economic impact.

Conclusion

China’s gaming industry, a crucial player in the global market, faces a complex regulatory landscape. The recent developments underscore the challenges companies face in navigating regulatory uncertainties. While the removal of the draft rules has provided temporary relief, the industry remains cautious, aware that the regulatory environment is still subject to change. This situation highlights the need for agility and adaptability in the gaming sector, not just in China but globally, as regulatory shifts can have far-reaching consequences.

With information from Reuters

Author

  • Leonid Shmatenko

    Founder of Esports Legal News, Leonid Shmatenko, stands at the forefront of legal innovation in the esports domain, crafting pathways through its unique regulatory and technological landscapes. With a rich tapestry of experience in esports and blockchain, Leonid provides astute legal guidance to esports associations, clubs, and entities, ensuring they navigate through regulatory, data protection, and technology law with finesse and foresight. Leonid’s expertise is not merely recognized within the confines of his practice but is also celebrated in the legal community. Who’s Who Legal extols him as “an innovative thinker and an expert in CIS and esports disputes,” further describing him as an “outstanding arbitration practitioner with diverse experience and a broad network.” These accolades underscore his adept ability to navigate complex disputes and regulatory challenges, particularly in the vibrant and fast-evolving esports industry. At Esports Legal News, Leonid is not merely a founder but a pioneering force, ensuring that the esports industry is navigated with strategic legal insight, safeguarding its interests, and propelling it into a future where legal frameworks are not just adhered to but are also instrumental in shaping its evolution and growth. View all posts

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